I have done a UWP project which is written XAML and C#. There I have added a Unity Scene part using the .NET scripting backend. The .NET scripting backend seems to deprecate soon, I understood that latest version of Unity only support il2cpp for UWP. I tried to build with IL2CPP. Unity generates a c++ Windows Store 10 project called Il2cppOutputProject and a c++ UWP application with XAML controls.
How can I used the Il2cppOutputProject generated by Unity into a c# UWP application?
I used this example to find a solution. But I couldn't solve it. So, what is the procedure of integrating unity IL2CPP backend scripting into my c# project ?